This start screen and music is nothing short of iconic.
Not the best grammar, but the story is clear enough. Gannon is the bad guy... Something about a Triforce... Zelda was kidnapped... Something else about a Triforce... Link has to save her.
I think this is the best technique for taking this guy out. Seriously, I bet you've never thought of it.
On each level, you find a piece of the Triforce.
Link and Zelda with the Triforces of wisdom and power.
Not a lot of franchises have held up to the test of time like the Zelda series. With the exception of Adventures of Link and the CD-I's Zelda: Wand of Gamelon (Angry Video Game Nerd did reviews on both of them), just about every Zelda game has been an iconic and innovative game.
In honor of the series, I replayed the game, recording the locations of the levels and the boss fights. If I need to spoiler alert you of the ending for The Legend of Zelda, you're reading the wrong blog.
The game is challenging, but not ridiculous. I used to remember the blue knights being the most difficult enemy in the game, but after the replay, I realized it's damn blue wizards. They phase all over the place, they're movement is erratic, and if you're unlucky enough to line up straight up on one while you're shooting at him, they just start firing that spell wave at you like it's going out of style. One of the only times in the game I needed to have the old lady's potion was level 6... just for these douche bags.
"Asswhopicus!"
I'd really like to bring your attention to my cool tactic for the level 3 boss. I'm pretty sure it's a good tactic that not a lot of you thought of. Just to set me straight though, I'd like to know if I was able to discover a new trick on an old game.
Triple Town is a match three puzzle game, where you place game pieces down that combine into more complex pieces. The goal is to make the biggest city you can before you run out of space on the board. While the description of the game is accurate in it's simplicity, I've got a game play video that should give you a better idea of how fun this game is. This is one of those games that "you'll need a strong support group of friends to get you to stop playing". I wish you the best of luck in life if you attempt to play this game and think you can stop.
This cute little game has addictive game play, the weirdest sound effects, and the cutest antagonists... da bears. If you can't get enough of these cute little board hogs, check out the Triple Town t-shirts zazzle has for sale.
Pixel Defenders Puzzle, I'm not gonna lie to you is straight up ripped off from Triple Town, just like Candy Crush Saga is taken from Bejeweled Blitz. They are the same puzzle game, but so much more dynamic.Candy Crush added some walls and shit, but this game added a whole other game that could not have been possible without the Triple Town puzzle style. Both of these guys, Spry Fox and these other like nobodies - just this group thrown together,
Who?
No like production team name, just two dudes and a chick who make games while Dare to Oppress has band practice. Oh, by the way, while we were hanging out we only made like one of the most challenging and rewarding puzzle games you'll ever play. These guys even have a support page, but like no programming team name. Like... who am I suppose to call if I'm in trouble.
So it's like this, the enemy gets your guys, you're defeated. You mess up on the puzzle, you're defeated. You walk out that door without eating a bologna sandwich you're done. There is like no way to keep it together on the later levels. You are going to lose, and when you do, you'll learn, and you'll go right back at it. You're gonna hit it so hard its insides burst. You are better now than you ever could have been without this game.
Basically, I'm saying the game provides a rewarding challenge in a volume that few games achieve.
So you should enjoy these games. Triple Town will make a nice "waiting in line" game on your phone, and Pixel Defenders Puzzle is more likely going to sear itself onto the inside of your head.
This addictive puzzle game gives you a series of colored dots you connect to complete consecutively more difficult boards. to make it a little more challenging, you have to use all the space on the board too.
This game is a little like the Lightcycle game from Tron crossed with any other Tetris style game. With tons of maps, even in the free version, this game will keep you occupied for a long time.
Also, since the levels are short, you can use it as a momentary diversion just about anywhere: in line at the bank, DMV, traffic jam, or during sex... Pretty much anytime you have a couple minutes you're not doing anything important.
Apparently, I can post from my phone... Let's give this a shot.
Speaking of shots, I've been playing Death Rally for the iPhone lately. This game is madly addictive.
This game has a basic story line, you're a street racer who gets caught by the cops. Rather than put you in jail, you have to join the Death Rally in order to bring in "The Adversary". He's not an easy target though, you have to race your way through multiple tracks, upgrading your cars and weapons as you go.
Not only is the story mode for this game engaging, but it's full of mini games like a free for all kill fest featuring none other than, Duke Nukem.
It's a free download, so there really isn't any reason to miss out on this game.
Here's the second installment of my review on Skyblazer, complete with the final boss(es) video. After playing this game for a while, I realized it's pretty reminiscent of Megaman Zero, having the closer combat with abilities to back it up.
Like a lot of video games the last level makes you revisit old bosses you've already beat, who for some reason have been either reincarnated or the final boss just had extras lying around. I understand that with a game like Megaman, since your enemies are machines, but djinn, fish monsters, walls with faces and whatever that elephant-snake trunk guy is I'm just not sure about. Still the game keeps to it's quick style by only making you fight four bosses over.
You fight the boss in two forms, which is pretty typical as well. The first one requires you to start off using your phoenix ability to break his shield, so if you die, you're basically fighting him with half health. Your best odds are to beat him on the first go around. Both forms of the last boss hate being punched in the face. It's pretty much their only weakness. Really, there aren't a lot of things that punching in the face enough times doesn't take care of. I'm pretty sure that even works on vampires and werewolves.
If you watch the end story segment, you might notice that Sky is a total bad ass. I've never seen a game where the main character taunts the final boss. The whole game he just tells the old man he's got this guy under control and basically just pwns him and his minions with style.
When I first started dating my girlfriend, we were at the laundromat and to kill some we played the coin monster Pac-Man. I was expecting to beat her pretty badly, because I had played the game and knew the ghosts techniques. Well, she beat me... twice. It didn't matter how serious I played, it happened. It wasn't a fluke, my girlfriend is genuinely better at Pac-Man.
Then I started to think, what if I could get my girlfriend to play games with me like ZAMN?
Moreover, what if I could get her to play StarCraft II on my team and actually win?
We've played Left for Dead before, but she can't figure out the controls. I can't justify losing half my screen for someone who gets me killed more than helps me out. How can someone who can't even handle two analogue sticks kick my ass with only one D-pad?
*REAL SCIENTIFIC FACTS*
First off, women think faster than men. They have a better developed central nervous system and more left/right brain cross communication than we do. What this means, is that if a woman were genuinely interested in video games and played as much as a man does, she is more likely to win, because they will have better control.
It made me think back to the Golden Eye days for the N64. There was the two analogue control option on that game, no one ever seemed to use. After Halo, It was the standard in any FPS. No matter how natural it seems now, if you've been playing games since NES, you had to gradually learn more complicated control. Now to the bread and butter of this blog. How do you get your girlfriend to play video games with you?
Start her off like you did, with simple games and gradually step it up. I thought back to the first game I could remember upping my gamer skill, but still being easy enough for any nubie to play. Mega Man II was my choice, but maybe you'd choose something else.
The thing is, I wasn't expecting much from her, but you have to remember, no matter how bad she is, and she will suck at first, never take the controller from her and show her. Best case, she'll just be imitating you, worst case, she'll go make sandwiches and forget about the game. I've been played Mega Man II more than a few times, and can beat Quick Man's stage first. That's pretty much the test for Mega Man II, or so I thought. My girlfriend really surprised me when she played. After she beat Bubble Man, she went on to Heat Man's level. I told her that she really would need to use item 2 (the rocket board) to beat this one part. She told me that she could do it. She failed more than a few times, but who playing any Mega Man hasn't? Eventually, she did it. What made things more interesting is when she beat Heat Man, she didn't use Bubble Man's ability. I said, "Honey, you're supposed to use the boss ability you got from Bubble Man." She replied with what is perhaps the most badass gamer comment without realizing it, "That sounds like cheating."
I know that you can theoretically beat any boss in a Mega Man with just the buster, but I never thought of using the learned abilities as cheating. After that, she beat another four bosses without using abilities. The one boss I did have to help her on was the dragon in Wily's castle.
Pink is the new blue, says MegaWoman
The thing about training your girlfriend to play a game, is that sometimes, it will be painful to watch her lose over and over doing something that you could do with your eyes closed. Just remember, even though it's old hat to you, it's new to her.
After she beat Mega Man II, she played Mega Man X. . . and hated it. I thought that continuing the series might work, but there are a lot of games we've played between MM2 and MMX. Try to remember those milestones in your gamer history and present them to her in that order.
Who knows, maybe this could bring you two closer together. Also, you might have to end up doing something that she likes in return. Maybe you can see if she would be willing to scrap book your video game exploits. Call it compromise.